what do you need to imbue in ultima online
Contents
- 1 Training
- 1.1 Method 1
- i.two Method two
- i.3 UOAssist Macro
- 2 Unraveling
- iii Imbuing items
- 3.1 Ingredients
- three.2 Mechanics
- 4 Bonuses
- v History
- half dozen Encounter also
- "Runic Hammers are a high-stakes ringlet of the dice... Imbuing is loaded dice" - Tancred
Imbuing is a magical crafting Skill added with the release of Ultima Online: Stygian Abyss. It allows players to adjust or add specific equipment item properties. Imbuing is a stand-solitary skill. You do not need to be able to craft the item you are imbuing. Those who imbue items are known as Artificers.
Imbuing requires specific resources, some of which are commencement harvested (or "unraveled") from existing magic items. It too requires gems; the greater the intensity selected, the more than gems you lot volition need. The unraveling attempt includes a chance to destroy the item and failing to garner any resources from it. Similar to Blacksmithy requiring a forge, you must stand next to a Soul Forge to imbue or unravel items.
Imbuing Power Scrolls tin can be obtained by completing the quests Secrets of the Soulforge, Knowledge of the Soulforge and Mastering the Soulforge. The Gargoyle Race has the racial power Principal Artisan which increases their unraveling yields and imbuing success chance.
- For an imbuing calculator, run across Knuckleheads' Imbuing Calculator
Training
Method ane
- 0 - 40 - Purchase from i of the Gargoyle Artificers standing around the public Soulforge in Ter Mur
- 40 - 50 - Craft plain Leather Caps and imbue with Reflect Concrete Damage (citrine and magical residue) , starting at viii% and raising to xi%
- 50 - 70- Craft Butcher Knives or Daggers and imbue with Hit Dispel
- 70 - 120- Arts and crafts Exceptional Heavy Platemail Jingasas and imbue with Reverberate Concrete Damage
Method 2
The most cost/gem efficient ways of gaining this skill is to imbue multiple effects at lower levels. Each item y'all imbue tin be imbued 20 times before y'all are less able to proceeds from it. Therefore, for 40-fifty range skill you might imbue a leather cap with 4% cold resist (1 magical residue/1 sapphire) and and so 1% Reflect Concrete Damage (ane magical residue/1 citrine). And then you "Reimbue Terminal" on the Reflect Physical Harm ix times before moving on to the next detail. Yous can arrange this ratio of initial imbue to repeated imbue as you proceeds in skill, keeping the success rate (displayed in lesser correct hand of the imbuing gump) effectually fifty% for best gains. So after 20-twoscore gains, you will need to change your method to v% common cold resist and 1% Reflect Concrete Damage in order to keep your success charge per unit down.
Besides, it should exist easier to train this on a human, due to the imbuing success bonus that gargoyles get, which means that you must imbue higher intensity properties to maintain the 50% success rate. Subsequently training to 120, then employ a soulstone to transfer the skill to a gargoyle character (or use a race change token).
UOAssist Macro
Here are the steps to create a one key macroing for preparation.
- Start recording a macro.
- Activate imbuing skill.
- Press "imbue item" button.
- Target the item you want to imbue.
- Select holding you lot wish to imbue.
- Select the intensity to imbue (if necessary).
- Press "yes" to imbue the item.
- Whether or non the imbuing was successful, press "Unravel detail".
- Target the exact same item that you lot had just attempted to imbue.
- Terminate recording the macro.
- Select the ii target lines in your macro, correct click and select "target item type".
- Alarm: UOAssist will non differentiate between items you intend to imbue from ones you do not. Do not have whatever items you intend to keep in your haversack or they could mistakenly exist unraveled.
- Notation: The imbuing carte du jour must be closed when you lot activate the macro.
- Note 2: It is not recommended you use this macro when imbuing magic items as they will be unraveled regardless of whether you succeed or fail you imbuing attempt.
UOA Macro Option 2. This Macro will allow yous to adjust intensity hands.
- Start recording a macro.
- Activate imbuing skill.
- Printing "imbue last holding" button.
- Whether or not the imbuing was successful, printing "Unravel item".
- Target the exact same item that you lot had just attempted to imbue.
- End recording the macro.
- Select the two target lines in your macro, right click and select "target item type".
- Now, whatsoever time yous need to conform intensity, simply use "Imbue Detail" with the new desired intensity and the macro will exercise the piece of work.
Annotation- If you have trouble getting the Target Item Type to stick, hit the "count resource" push then effort once more.
Unraveling
The Imbuing skill allows player characters to magically unravel items into Magical Ingredients. Artificers use these ingredients when imbuing items with magical power. Magically unraveling items always destroys the item in the process. Magic items are unraveled to collect the three primary imbuing ingredients. The ingredient collected depends on the quality of the magic detail unraveled. Magical items cannot be magically unraveled if they cannot be recycled or if they are made out of special material.
- Magical Residue - No skill needed
- Enchanted Essence - More than than 45 skill needed, acquired from decent magic items
- Relic Fragment - 90.1 skill needed, acquired from artifacts and items with nearly max intensities
To unravel items you must be standing next to a soul forge. Using the Unravel Container selection from the Imbuing carte du jour will simultaneously unravel all the items in the selected container.
- When magically unraveling an item, the artificer uses a soul forge and and then selects which item he wishes to unravel.
- One of two results volition occur:
- The unraveling process fails. No ingredient is acquired.
- The unraveling process succeeds. The artificer receives one or more ingredients, and the magically unraveled item is destroyed.
- One of two results volition occur:
- Unraveling a magic item requires minimal skill. However, college skill improves the quality of the ingredients obtained.
Imbuing items
The Imbuing skill allows player characters to imbue items with magical properties. The amount of skill determines how much magical ability an artificer can imbue in an particular. Artificers can add up to v magical properties to an particular. The difficulty of each attempt increases proportional to number of properties and the desired intensity. Upon first-imbue the item volition receive the special item label (Imbued). Once an item has been successfully imbued, it tin can no longer be affected past Pulverisation of Fortification; nevertheless, imbued items can exist repaired. Failing to imbue an item with an item property does not destroy the item.
Ingredients
Artificers use various Imbuing Ingredients to add together magical properties to items.
Mechanics
Imbuing has sure limits, an important one is the 500% maximum property intensity limit. This limitation along with the 'weighting' mechanism restricts the ability of imbued jewelry to generally exist less than a perfect max intensity 5 properties item found as boodle.
Example of belongings weight calculation:
- A ring with HCI thirteen, LMC 7, DI xx, FR 11
- Has a total imbuing weight: 361
How is it computed?
- HCI 13/xv * 130 = 112.666
- LMC 7/viii * 110 = 96.25
- DI 20/25 * 100 = 80
- FR xi/15 * 100 = 73.333
Add them all up and you get: 362.249
(The numbers are from each property's imbuing weight * 100. For instance, HCI has a belongings weight of 1.three, LMC has a weight of 1.1, etc.)
And so you can approximate that each number to a higher place has been rounded downwards to the nearest whole value earlier adding: 112+96+fourscore+73 = 361
If the backdrop had all been at maximum strength (fifteen, 8, 25, 15) the total weight used by just 4 backdrop would be well over 4, 4.4 in this case.
Bonuses
- Artificers imbue and magically unravel items at a special forge called a soul forge. The soul forge in the Gargoyle City(Ter Mur) gives a slight success bonus, and the Queen's soul forge (which located in the Queen'southward Palace in the Imperial City, Ter Mur) gives the highest success bonus. Note that ten,000 Loyalty Rating towards the Gargoyle Queen is required to employ this soulforge).
- Gargoyles receive an inherent success bonus when imbuing and unraveling magic items.
- Gargoyles receive an enhance bonus for 100+ Imbuing skill (i.eastward., similar to the 100+ Blacksmithing skill enhance bonus).
- Imbuing augments the power of certain Mysticism spells.
History
- Ah yes, magical items. They are the cornerstones of power in a mythical world. They are plundered from the legions of vanquished monsters and adversaries, rewarded from fallen enemies, and fifty-fifty created past ambitious artificers aspiring to create legendary relics of power.
- Magical items bestow abilities to their owners that complement their existing capabilities. They are ofttimes the most coveted and valuable rewards an adventurer can acquire during his sojourning in dungeons and other dangerous places.
- For artificers, constructing magical items is an extension of themselves, akin to an creative person aspiring to paint her magnum opus. With the advisable ingredients and a soul forge, artificers tin imbue items with whatever properties they want.
- Imbuing items with transcendent power is a fourth dimension-consuming and costly undertaking. Like any great experiment, the upshot is often failure.
- Sages speak of a race that has mastered the legendary skill of Imbuing. Perhaps through this race, the adventurers and artisans of Britannia will journey through the fabled Stygian Abyss, discover the ancient homeland of the Gargoyles, and unravel the secrets of this forgotten craft."
- Patrick "Leurocian" Malott
- Lead Game Designer, Ultima Online
- Mythic Entertainment, an EA Studio
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See also
- Imbuing Ingredients
gaudetteanter1972.blogspot.com
Source: https://www.uoguide.com/Imbuing
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